index — walletdrain @ 645fbfa5bf318421015a75a6c4af8a571a9127f3

Little app to track my spendings, for the time being only for music

main.go (view raw)

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package main

import (
    "database/sql"
    "fmt"
    "log"
    "fyne.io/fyne/v2"
    "fyne.io/fyne/v2/app"
    "fyne.io/fyne/v2/container"
    "fyne.io/fyne/v2/widget"
    _ "github.com/mattn/go-sqlite3"
)

// Data structures for our tables
type TableData struct {
    ID      string
    Name    string
    Value   string
    Section int
}

// Database functions
func initDB(dbPath string) *sql.DB {
    db, err := sql.Open("sqlite3", dbPath)
    if err != nil {
        log.Fatal(err)
    }

    // Create table if it doesn't exist
    createTableSQL := `
    CREATE TABLE IF NOT EXISTS items (
        id TEXT PRIMARY KEY,
        name TEXT,
        value TEXT,
        section INTEGER
    );`

    _, err = db.Exec(createTableSQL)
    if err != nil {
        log.Fatal(err)
    }

    return db
}

func getItemsForSection(db *sql.DB, section int) []TableData {
    rows, err := db.Query("SELECT id, name, value, section FROM items WHERE section = ?", section)
    if err != nil {
        log.Printf("Query error: %v", err)
        return nil
    }
    defer rows.Close()

    var items []TableData
    for rows.Next() {
        var item TableData
        err := rows.Scan(&item.ID, &item.Name, &item.Value, &item.Section)
        if err != nil {
            log.Printf("Row scan error: %v", err)
            continue
        }
        items = append(items, item)
    }
    return items
}

func updateItem(db *sql.DB, item TableData) error {
    _, err := db.Exec(
        "UPDATE items SET name = ?, value = ? WHERE id = ? AND section = ?",
        item.Name, item.Value, item.ID, item.Section,
    )
    return err
}

func main() {
    myApp := app.New()
    window := myApp.NewWindow("walletdrain")
    
    // Initialize database
    db := initDB("./app.db")
    defer db.Close()

    // Insert some sample data if the database is empty
    var count int
    err := db.QueryRow("SELECT COUNT(*) FROM items").Scan(&count)
    if err != nil {
        log.Fatal(err)
    }

    if count == 0 {
        sampleData := []TableData{
            {"1", "Item 1", "Value 1", 1},
            {"2", "Item 2", "Value 2", 1},
            {"3", "Section 2 Item 1", "Value 1", 2},
            {"4", "Section 2 Item 2", "Value 2", 2},
            {"5", "Section 3 Item 1", "Value 1", 3},
            {"6", "Section 3 Item 2", "Value 2", 3},
        }

        for _, item := range sampleData {
            _, err := db.Exec(
                "INSERT INTO items (id, name, value, section) VALUES (?, ?, ?, ?)",
                item.ID, item.Name, item.Value, item.Section,
            )
            if err != nil {
                log.Printf("Error inserting sample data: %v", err)
            }
        }
    }
    
    // Function to create a section view with table and side panel
    createSectionView := func(sectionNum int, onBack func()) *fyne.Container {
        // Get initial data for this section
        data := getItemsForSection(db, sectionNum)
        
        // Create edit panel widgets
        idEntry := widget.NewEntry()
        nameEntry := widget.NewEntry()
        valueEntry := widget.NewEntry()
        
        // Function to refresh data and update table
        refreshData := func() {
            data = getItemsForSection(db, sectionNum)
        }
        
        // Create table
        table := widget.NewTable(
            func() (int, int) {
                return len(data), 3 // Rows and columns
            },
            func() fyne.CanvasObject {
                return widget.NewLabel("Cell")
            },
            func(i widget.TableCellID, o fyne.CanvasObject) {
                label := o.(*widget.Label)
                if i.Row < len(data) {
                    switch i.Col {
                    case 0:
                        label.SetText(data[i.Row].ID)
                    case 1:
                        label.SetText(data[i.Row].Name)
                    case 2:
                        label.SetText(data[i.Row].Value)
                    }
                }
            },
        )
        
        // Create the side panel
        editPanel := container.NewVBox(
            widget.NewLabel("Edit Item"),
            widget.NewLabel("ID:"),
            idEntry,
            widget.NewLabel("Name:"),
            nameEntry,
            widget.NewLabel("Value:"),
            valueEntry,
            widget.NewButton("Save", func() {
                item := TableData{
                    ID:      idEntry.Text,
                    Name:    nameEntry.Text,
                    Value:   valueEntry.Text,
                    Section: sectionNum,
                }
                err := updateItem(db, item)
                if err != nil {
                    log.Printf("Error updating item: %v", err)
                } else {
                    refreshData()
                    table.Refresh()
                }
            }),
        )
        editPanel.Hide()
        
        // Handle table selection
        table.OnSelected = func(id widget.TableCellID) {
            editPanel.Show()
            if id.Row < len(data) {
                idEntry.SetText(data[id.Row].ID)
                nameEntry.SetText(data[id.Row].Name)
                valueEntry.SetText(data[id.Row].Value)
            }
        }
        
        // Create header with back button
        header := container.NewHBox(
            widget.NewButton("Back", onBack),
            widget.NewLabel(fmt.Sprintf("Section %d", sectionNum)),
        )
        
        // Create split container for table and edit panel
        split := container.NewHSplit(table, editPanel)
        
        // Arrange everything vertically
        return container.NewBorder(header, nil, nil, nil, split)
    }
    
    // Create the main content container that will hold our views
    content := container.NewStack()
    
    // Declare sectionSelect before using it in closures
    var sectionSelect *fyne.Container
    
    sectionSelect = container.NewVBox(
        widget.NewLabel("Select a Section"),
        widget.NewButton("Section 1", func() {
            content.Objects = []fyne.CanvasObject{
                createSectionView(1, func() {
                    content.Objects = []fyne.CanvasObject{sectionSelect}
                    content.Refresh()
                }),
            }
            content.Refresh()
        }),
        widget.NewButton("Section 2", func() {
            content.Objects = []fyne.CanvasObject{
                createSectionView(2, func() {
                    content.Objects = []fyne.CanvasObject{sectionSelect}
                    content.Refresh()
                }),
            }
            content.Refresh()
        }),
        widget.NewButton("Section 3", func() {
            content.Objects = []fyne.CanvasObject{
                createSectionView(3, func() {
                    content.Objects = []fyne.CanvasObject{sectionSelect}
                    content.Refresh()
                }),
            }
            content.Refresh()
        }),
    )
    
    // Initialize with section selection screen
    content.Objects = []fyne.CanvasObject{sectionSelect}
    
    // Set up the window
    window.SetContent(content)
    window.Resize(fyne.NewSize(800, 600))
    window.ShowAndRun()
}